App

App nameLiquid
Release year2008
Developer/PublisherRobert Casperson
First reported
First reported by@hikari-no-yume

Versions

Version numberDisplay nameBundle identifierMinimum iOS versionBest ratingLast updatedFirst reported by
1.1.1Liquid Litecom.yourcompany.LiquidLite2.2⭐️@nighto
1.5Liquidcom.yourcompany.Liquid(not specified)⭐️⭐️⭐️⭐️⭐️@hikari-no-yume
2.1Liquidcom.yourcompany.Liquid2.0⭐️@nighto

Reports

Version numbertouchHLE versionOperating systemGPUScale hack supported?RatingReportedReported byRemarksScreenshot
2.1v0.2.1-82-gcf7b7a5Windows 11NVIDIA Quadro T2000Couldn't test⭐️@nightoCrashes immediately with Class 0x3000b4d0 (metaclass "UIImagePickerController", 0x3000b4c0) does not respond to selector "alloc"!', src\objc\messages.rs:60:13
1.1.1v0.2.0-109-geccce19Windows 11NVIDIA Quadro T2000Couldn't test⭐️@nightothread 'main' panicked at 'Class 0x3000b160 (metaclass "UIImagePickerController", 0x3000b150) does not respond to selector "alloc"!', src\objc\messages.rs:60:13
1.5v0.2.0Android 8.1.0Adreno 418Yes⭐️⭐️⭐️⭐️⭐️@hikari-no-yumeView
1.5v0.2.0Windows 10 22H2NVIDIA GTX 1070Yes⭐️⭐️⭐️⭐️⭐️@hikari-no-yumeView

Legend

RatingDescription
⭐️Completely broken: app crashes immediately without any user interaction.
⭐️⭐️Only (part of) the main menu, intro or similar is working.
⭐️⭐️⭐️Some of the main content of the app works, but with major issues.
⭐️⭐️⭐️⭐️The main content of the app works (e.g. entire game is playable) with only small issues.
⭐️⭐️⭐️⭐️⭐️Everything works. The app is fully usable.

Screenshots

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