App

App nameBubble Bash
Release year2008
Developer/PublisherGameloft
First reported
First reported by@GamingDucking

Versions

Version numberDisplay nameBundle identifierMinimum iOS versionBest ratingLast updatedFirst reported by
1.0BubbleBashcom.gameloft.BubbleBash(not specified)⭐️⭐️⭐️⭐️⭐️@GamingDucking
1.0BubbleBashcom.gameloft.BubbleBash(not specified)⭐️@LuigiMario79
1.2.6BubbleBashcom.gameloft.BubbleBash(not specified)⭐️@nighto
1.29BubbleBashcom.gameloft.BubbleBash(not specified)⭐️⭐️⭐️⭐️⭐️@nighto
1.37BubbleBashcom.gameloft.BubbleBash2.2.1⭐️⭐️⭐️⭐️@GamingDucking

Reports

Version numbertouchHLE versionOperating systemGPUScale hack supported?RatingReportedReported byRemarksScreenshot
1.29v0.2.2-177-gec7ba5eUbuntu 22.04Intel UHD Graphics 620Yes⭐️⭐️⭐️⭐️⭐️@nightoCurrent trunk does not show the artifacts on menu as the previous report.View
1.37v0.2.2-176-ge52f3fbUbuntu 22.04Intel UHD Graphics 620Yes⭐️⭐️⭐️@nightoPlayed the first 5 levels without any issue; on Area 1, Level 6 it crashed with: thread 'main' panicked at src/fs/bundle.rs:228:40: called `Result::unwrap()` on an `Err` value: Custom { kind: Other, error: "Invalid checksum" }
1.0v0.2.2-11-g97dd720Android 11Mali-G57 MC3Didn't test⭐️⭐️⭐️⭐️⭐️@xn117khdshView
1.37v0.2.2Android 11Qualcomm Adreno 612Didn't test⭐️⭐️⭐️⭐️@PatrikPepegaI was able to complete the first level, but most of the graphics are broken.View
1.0v0.2.2Windows 1Intel(R) UHD GraphicsDidn't test⭐️@LuigiMario79Crashes immediately with "SoundEngine_SetBackgroundMusicVolume() called from SetVolume returned error 1"
1.0v0.2.2Windows 11Intel HD Graphics 620Didn't test⭐️⭐️⭐️⭐️⭐️@FelipePlayzYT
1.2.6v0.2.1Windows 11NVIDIA Quadro T2000Couldn't test⭐️@nightoCrashes immediately with 'Object 0x3000bfc0 (class "UIApplication", 0x3000b0c0) does not respond to selector "endIgnoringInteractionEvents"!', src\objc\messages.rs:60:13
1.37v0.2.1Windows 11NVIDIA Quadro T2000Partially⭐️⭐️⭐️⭐️@nightoApp works fine with music off. If you turn on music it crashes with: thread 'main' panicked at 'Could not decode audio file at path GuestPath("/var/mobile/Applications/00000000-0000-0000-0000-000000000000/BubbleBash.app/sounds/b1.m4a"), likely an unimplemView
1.29v0.2.1Windows 11NVIDIA Quadro T2000Couldn't test⭐️@nightocrashes on initialization with: thread 'main' panicked at 'Object 0x3000bfc0 (class "UIApplication", 0x3000b0c0) does not respond to selector "endIgnoringInteractionEvents"!', src\objc\messages.rs:60:13
1.0v0.2.0-109-geccce19Windows 10Intel Graphics 520Didn't test⭐️@GamingDuckingCrashes at "Object 0x3000bfe0 (class "UIApplication", 0x3000b0e0) does not respond to selector "endIgnoringInteractionEvents"!"
1.37v0.2.0-91-gfe1c3e9Windows 10Intel Graphics 520Didn't test⭐️⭐️⭐️⭐️@GamingDuckingManaged to complete the 1st area without problems.View

Legend

RatingDescription
⭐️Completely broken: app crashes immediately without any user interaction.
⭐️⭐️Only (part of) the main menu, intro or similar is working.
⭐️⭐️⭐️Some of the main content of the app works, but with major issues.
⭐️⭐️⭐️⭐️The main content of the app works (e.g. entire game is playable) with only small issues.
⭐️⭐️⭐️⭐️⭐️Everything works. The app is fully usable.

Screenshots

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