This version also crash, but with a different error: terminate called after throwing an instance of 'std::logic_error' what(): basic_string::_S_construct NULL not validthread 'main' panicked at 'Call to unimplemented function _fputc', src\dyld.rs:535:9
Main menu works with sound and bg music, options, credits also work. After selecting level to play it crashes with:thread 'main' panicked at 'Call to unimplemented function _glFinish', src\dyld.rs:535:9